My Projects
Below is a culmination of solo and group games made as part of my career, hobbyist projects, game jams or for university.
Animations: Mocap
My first successful game sparked my passion for game design. This is a social game that was developed on Roblox. My roles here were project manager, UI/UX designer, and level designer.
Crusade
A 2-week long project for a prototyping class in college. This is a pocket strategy game concept where you fight against an AI to capture castles. My roles here were programmer and game designer.
Go Dig a Hole
A 2D puzzle platformer where you fight enemies, mine and solve puzzles. My roles here were lead programmer and UI designer.
Timevoid
One of my first projects in college, from the end of my first year. This is an action RPG concept where you navigate spaceships and uncover the story of the past. My roles here were programmer and UI designer.
Go Dig a Hole
A 2D puzzle platformer where you fight enemies, mine and solve puzzles. My roles here were lead programmer and UI designer.
Darwin’s Robot
A single-player open-world RPG, concept. This was a solo project for college. My roles: Game designer, programmer, level designer, UI/UX.
Greenspace
A 2D puzzle cozy gardening game as part of Global Game Jam 2023. My roles: Programmer, UI/UX, and game designer.
Redspace
A game in the same universe as Greenspace with a connecting backstory. This is essentially a horror-themed hide-and-seek. This was part of Global Game Jam 2024. My role: Programmer.